Shadows of the Empire
A combination of three separate superweapon technologies, the Desolator was designed to mounted directly onto a starship and integrated into the ship’s systems. The first stage of the weapon, developed from the Planet Prison weapon, ionized a planet’s atmosphere and effectively transformed the world into an enormous ion cannon. This prevented any craft from landing or taking off as well as disrupted communications, trapping the inhabitants of the target planet. The second stage, building off of the Death Mark laser, ignited the planet’s ionized atmopshere and turn the very air of the target into a firestorm. The laser would also penetrate the planet’s crust, allowing the third and final stage to proceed. Using technology developed from the Shock Drum weapon, the Desolator would then destabilize the target world’s core with a sustained series of intense seismic vibrations.6 These vibrations would cause the planet to literally tear itself apart in a matter of hours, with large chunks of the world breaking off and smaller debris creating an asteroid field surrounding what was left of the planet. The firestorm in the atmosphere would eventually die down in a matter of hours, though the ionization was expected to take several months to dissipate, preventing any rescue attempts. The Desolator inherited the major flaw of its predecessor, the Planet Prison, in that it required both a massive amount of energy to fire and extended periods of time to recharge.